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Tag Archives: PC

Duke Nukem Forever New Trailer

THE KING IS BACK! Oh yes. We get our hands on this beauty on May 3rd for Xbox360, PS3 and PC. This trailer is really kick ass. The same level of awesomeness as Bulletstorm has in its trailers.


Dead Space 2 Launch Trailer

A few weeks ago I posted a story trailer of this game. Now Dead Space 2, developed by Visceral Games, is about to be released. I really like this trailer, I don’t know if it’s because of the music or what. It really fits in this video. The song, played in this trailer, is Bullet With Butterfly Wings by The Smashing Pumpkins. Enjoy.

Bulletstorm trailer

Boooyah! New trailer for Bulletstorm developed by Epic Games and People Can Fly. Like what? It’s just strange. Ahhh, better watch it yourself,  I have no comments. The game is set to release 25.02.2011 according to the trailer, but 22.02.2011 according to Wikipedia. Maybe the 25th is the European release date. Oh and you can play it on your 360, ps3 and pc. Have fun!

Back to the Future: The Game – Episode I – PC

Today, I played the first episode of the Back to the Future series. What happened was: I started the game, played it for 2h, finished it and closed the game. Easy as that. Very-very short game. I really started to like it. Got stuck only in one spot where I had to test every option to proceed and that was for only 15min or so. It started off really great and I enjoyed the “movie” feeling in it.

Wake up, Marty

The voices were all from the real characters so that felt genuine. I saw the movies long time ago and I couldn’t catch up with some of the characters in the game or the references. So the game achieved one thing – I must watch the movies again. The puzzles weren’t very hard and there was a nice hint system to help you. Visuals were cartoonish, so they can’t be bad. Controlling Marty didn’t felt really good, maybe they’ll fix it in the next episode. You had two choices to control him; mouse or arrow keys, and they both felt a little bit uncontrollable. It felt like a fun game to play when you want to relax, but when you’re expecting a long and meaningful first episode you might disappoint. But I must say, the story wasn’t that bad, it just wasn’t deep.

Nice visuals
Great voice acting
Brings back memories
Funny time killer

Bad controls
Can’t compare with other full games

Score 6,9

Dead Space 2 – story trailer

Dead Space 2 is a sequel to Dead Space. It’s a horror third-person shooter game. According to, it is set to release on January 25, 2011. This trailer tries to explain the story:

Mafia 2 – PC

The game with so much potential. The game I was really looking forward to. The game I thought would be the best game, just failed. They promised us great story, living city, amazing graphics and so on. The graphics were great, but not amazing, maybe if they had released it 3 years before, maybe then the graphics would have been amazing. The story was a disappointment, maybe it was because the story writer, Daniel Vavra, left the company and the guys who now had to polish the story, screwed it up, badly. It just had too many holes in it and you never felt like you were the main character, Vito. The good thing is that you really felt like you were in the old times. Okay, the city felt alive and all, but that just isn’t enough. All the gas station guys looked the same and that was just funny. In one mission you had to go through like 5-6 gas stations and even then they couldn’t make the gas station guys look different. But maybe in Empire Bay, the gas stations were really run by clones, I don’t know.People at 2k Czech had lots and lots of time to make Mafia 2 and I don’t understand why they didn’t use that time to make the game perfect as it should have been.

Want to blow it up? No can do

The soundtrack was really great and I enjoyed driving around the city listening to the radio. Many people say that driving around in Mafia 2 was the worst thing about the game, but I don’t find that annoying. I had my fun playing the game, but it just wasn’t IT. I really loved Mafia 1, the game was different, it had a story, it was interesting to play. Mafia 1 is way better than Mafia 2 and that’s true. I have no idea why they cut off the melee weapons from the game, it’s like having a radio in a car, but not listening to music.

You want to be him

I never had a feeling like I was a mafia guy, I felt like an ordinary guy who just makes money using the illegal way. The city was quite small and you had no things to do in there. When I first saw that huge baseball stadium, I instantly thought that some mission must occur inside that stadium, but no, it was just there to see, nothing else. The main character, Vito, was a just a killer with no emotions. Joe, his best buddy, was a lucky drunk. The funny thing is that I felt like Joe was more appropriate main character, because he had more character in him, he was an interesting guy not like boring Vito. I never felt like I was in control of the story or whether can affect the story somehow, it was just too linear. They first said that they have three different endings and I would have liked that, now they only had one ending which was quite disappointing for me to be honest. Too many loose ends. Although I feel like I’m cheated with Mafia 2, I really hope that they make Mafia 3 and they learn from their mistakes.



1940s and 50s



Same looking characters

So much potential

No melee weapons

Holes in the story

Score 8,2

Civilization V – PC

Time played – No idea…

Yes, you can do it now

I’ve spent countless hours playing Civ4 with expansions.  Civ5 really doesn’t get into me that much, maybe the hype was too big or I got used to Civ4, but the point is, I haven’t felt the time flying playing Civ5 as much as I felt it with Civ4. Wars don’t need massive amounts of troops anymore and that’s a good thing i guess. The cities don’t feel that much under your control as they used to be in my opinion. In Civ4 you put 3 pikeman to defend your city and you felt secure. Now you can only put one unit in the city and it feels defenseless. Maybe it’s a good thing, maybe a bad, don’t really know, what I know is that it’s definitely different. What I like about resources is that you get a certain amount of resources from tile. For example when you have horses you only get 2 horses from that tile, so you can only build 2 mounted units not countless amounts of units like in the previous titles. Advisors are back again, but I don’t use them very much. The city states feel like they are only taking room. If you are allies with them, they give you gifts and all, but most of the time they’re useless and only want you to complete hard tasks like destroying another city-state. There is no religion anymore, but it has no bad or good affect on the game. Now archers and other units who can fire from long-range have the ability to so and it makes sense, I really don’t know why that wasn’t in Civ4 or Civ3. Hexagons instead of squares make only a little difference, but in a good way, you can move your units better. For me, most of the time while not in the war is just preparing for another war or expanding my civilization – that means countless of “end turn” clicks. When you play the game you don’t feel like a great leader of a great civilization. You just feel like you’re a country who time to time builds another city and then gets really bored and starts a war.  The fun of building things is minimal. You just don’t get that feeling like “Hell yeah, finally it’s finished, that building is awesome”, instead you just say “meh” and start building another building. There are no world wonder cut scenes anymore and that’s a shame, because they looked really awesome in Civ4. That feeling of achieving something has lost. I don’t know why, it certainly shouldn’t, but the game starts getting repetitive and I can’t imagine myself playing it like i played Civ4. The good thing is that you get many leaders to choose from and also expansions start coming out soon.

It does look beautiful


Beautiful world

Resource system

Room for development

Hexagon system

Long range units

Something just isn’t right

War, war, war, war

Repetitive building

Score 8,3

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